The Ultimate Textbox Engine is the best way to easily add textbox's and scripting into your game. From simple textbox's to full visual novels. All code is pure GML, so it should work across all systems. Features: Actor system that allows unlimited number of sprites, talking sprites and smooth animations/transitions. Messagetextfont(name,size,color,style) Sets the font for the text in the pop-up box. (This is a normal Windows font, not one of the font resources you can out in your game!) style indicates the font style (0=normal, 1=bold, 2=italic, and 3=bold-italic).
Game Maker Text Box EngineVideo Game Text Maker
Use the Draw Event in GameMaker: Studio when you want to display something during the game. The Draw Event does have its own submenu, as shown in this figure.
Game Maker 8.1 Textbox
If you use a Draw Event, GameMaker no longer defaults to the assigned Sprite, and instead you have to tell GameMaker what to draw.
The different options from the submenu include
Create A Text Box
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